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Maximus arcade frontend
Maximus arcade frontend









maximus arcade frontend
  1. #MAXIMUS ARCADE FRONTEND LICENSE#
  2. #MAXIMUS ARCADE FRONTEND FREE#

#MAXIMUS ARCADE FRONTEND FREE#

GameEx is available as a free or enhanced registered version. If you would like to provide financial support, you can use the following links. It’s designed to be used seamlessely with arcade controls and various arcade products and also has fully featured tuchscreen and tablet support suitable to be used as a CarPC and touchscreen frontend. Pegasus is a free and open source project, and will remain as one. Use of these names, logos, and brands does not imply endorsement. All company, product and service names used in this product are for identification purposes only.

#MAXIMUS ARCADE FRONTEND LICENSE#

You can find the details in the LICENSE file.Īll trademarks, service marks, trade names, trade dress, product names and logos are property of their respective owners. Furthermore, trademark usage may be limited as per §7 of the GPLv3 license. Some included assets, such as product logos and symbols may not be available for commercial usage and/or may require additional permissions from their respective owners for certain legal uses. Pegasus Frontend is available under GPLv3 license. # qmake, see belowįor more details, including possible build parameters, see the build documentation. In case you forgot to do that, you can do it manually, like this: If you've cloned the repository recursively, they are automatically cloned as well. I have been working with Hyperspin but on top of the annoyance of using databases there are a number of little bugs and nuisances popping up.

  • Either SDL (2.0.4 or later) or Qt Gamepadįor more information, please see the detailed build guide. I have decided to ditch Maximus Arcade because it never saves any settings and I am always having to rename my Roms on the games list (God forbid I just want to replace my speakers).
  • Qt 5.15.0 or later, with the following modules:.
  • maximus arcade frontend

    Documentation and configuration guides can be found HERE, in particular you might want to take a look on the Getting started page. You can find downloads and platform-specific notes on the project's website, under Downloads. You can even run your custom shader code.ĮS2 backward compatibility: Pegasus can use EmulationStation's gamelist files, no need to invent a new set of tools.įeatures you'd expect: Gamepad support and config. Want to make it look like Kodi? Steam? Any other launcher? No problem. Add or remove UI elements, menu screens, animations, whatever. Hardware accelerated and works with or without X11.įull control over the UI: themes can completely change everything that is on the screen. Open source and cross platform: runs on Windows, Linux, Mac, Android, all Raspberries, Odroids and possibly on other devices too. It's focusing on customizability, cross platform support (including embedded) and high performance. Pegasus is a graphical frontend for browsing your game library and launching all kinds of emulators from the same place.











    Maximus arcade frontend